<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Jos Bezemer</title><description>Jos Bezemer is a Lead UX Designer working on information architecture, object models, and the structural foundations of digital products.</description><link>https://josbezemer.nl/</link><item><title>No more hiding behind the execution</title><link>https://josbezemer.nl/notes/no-more-hiding-behind-the-execution/</link><guid isPermaLink="true">https://josbezemer.nl/notes/no-more-hiding-behind-the-execution/</guid><description>For years, a good-looking output was enough. AI changed that. When anyone can prompt their way to a prototype, the work that was always supposed to come before the pixels becomes impossible to ignore.</description><pubDate>Sun, 17 May 2026 00:00:00 GMT</pubDate></item><item><title>Prompt reviewing</title><link>https://josbezemer.nl/notes/prompt-reviewing/</link><guid isPermaLink="true">https://josbezemer.nl/notes/prompt-reviewing/</guid><description>Juniors using AI might skip the steps that build judgment. Prompt reviewing is a practice that brings those steps back, not by reviewing outputs, but by reviewing the reasoning behind them.</description><pubDate>Fri, 08 May 2026 00:00:00 GMT</pubDate></item><item><title>Judgement as a learnable skill</title><link>https://josbezemer.nl/notes/judgement-as-a-learnable-skill/</link><guid isPermaLink="true">https://josbezemer.nl/notes/judgement-as-a-learnable-skill/</guid><description>Everyone says judgement is THE skill for designers working with AI. But what does it actually mean and how do you teach it?</description><pubDate>Wed, 06 May 2026 00:00:00 GMT</pubDate></item></channel></rss>